Content:
Ubiquity of interactive media
- Investigate how interactive media and the user experience (UX) are used to communicate information to an audience
- Investigate social, ethical and legal issues when developing and implementing interactive media systems
- Research the evolution of interactive media, including:
- prevalence of blogs, online video and digital radio
- privacy issues and the use of intellectual property, including Indigenous Cultural and Intellectual Property (ICIP)
- Describe the contribution of interactive media systems to a range of enterprises, including:
- how simulation, gamification and augmented reality (AR) support online training and learning
- how streaming services, gaming and virtual reality (VR) improve access to entertainment
- how specialist apps support delivery tracking, advertising and communication
- Evaluate the performance requirements of hardware for specific interactive media projects
- Explain how interactive media systems can support creative processes, including:
- sandbox gaming
- social media
- digital creative commons
- Examine how human behaviour may be influenced by interactive media, including opportunities for people with disability to explore and participate in their environment
- Investigate how digital marketing techniques influence consumer behaviour, including:
- guided choice (nudging)
- default settings, including cookies
- autofill
- pop-ups promoting online shopping
- Evaluate social media applications that encourage human connections, including:
- crowdsourcing through a social media app
- learning via massive online open courses (MOOCs)
- gaming platforms that encourage massive multiplayer online games (MMOGs)
- Explore how interactive media platforms support the creation of digital identities, including:
- personal e-profiles
- identifier versus identity
- profiling and auto-profiling
- privacy settings
Capture, store and integrate data
- Select and use appropriate file formats for a defined purpose
- Use software to develop elements of interactive media in a project
- Use hardware and software to digitise assets for use in interactive media systems, including lossy and lossless data compression
- Explain how the user interface (UI) impacts on the user experience (UX)
- Apply design tools and techniques to develop an engaging UI
Create interactive media systems
- Apply design thinking to develop a front-end, web-based interactive media system incorporating UX and UI principles
- Develop and publish an interactive work of data journalism
- Select an appropriate project management approach to develop an interactive media-based solution
- Apply features of user interaction and UX within web-based systems, including:
- communication processes via social media
- search, sort and selection processes via online retail services
- online gaming platforms